var var_1 : u32; fn main_1() { var_1 = 1u; switch(42u) { case 40u: { var_1 = 40u; } case 20u: { var_1 = 20u; } default: { fallthrough; } case 30u: { var_1 = 30u; } } var_1 = 7u; return; } [[stage(fragment)]] fn main() { main_1(); }