struct S { field0 : u32; field1 : f32; field2 : array; }; fn main_1() { var x_200 : vec2; if (true) { x_200 = vec2(0, 0); x_200[1] = 3; } else { return; } let x_201 : vec2 = x_200; return; } [[stage(fragment)]] fn main() { main_1(); }