// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "dawn_native/opengl/PipelineLayoutGL.h" #include "common/BitSetIterator.h" #include "dawn_native/BindGroupLayout.h" #include "dawn_native/opengl/DeviceGL.h" namespace dawn_native { namespace opengl { PipelineLayout::PipelineLayout(Device* device, const PipelineLayoutDescriptor* descriptor) : PipelineLayoutBase(device, descriptor) { GLuint uboIndex = 0; GLuint samplerIndex = 0; GLuint sampledTextureIndex = 0; GLuint ssboIndex = 0; for (uint32_t group : IterateBitSet(GetBindGroupLayoutsMask())) { const auto& groupInfo = GetBindGroupLayout(group)->GetBindingInfo(); for (size_t binding = 0; binding < kMaxBindingsPerGroup; ++binding) { if (!groupInfo.mask[binding]) { continue; } switch (groupInfo.types[binding]) { case dawn::BindingType::UniformBuffer: mIndexInfo[group][binding] = uboIndex; uboIndex++; break; case dawn::BindingType::Sampler: mIndexInfo[group][binding] = samplerIndex; samplerIndex++; break; case dawn::BindingType::SampledTexture: mIndexInfo[group][binding] = sampledTextureIndex; sampledTextureIndex++; break; case dawn::BindingType::StorageBuffer: mIndexInfo[group][binding] = ssboIndex; ssboIndex++; break; } } } mNumSamplers = samplerIndex; mNumSampledTextures = sampledTextureIndex; } const PipelineLayout::BindingIndexInfo& PipelineLayout::GetBindingIndexInfo() const { return mIndexInfo; } GLuint PipelineLayout::GetTextureUnitsUsed() const { return 0; } size_t PipelineLayout::GetNumSamplers() const { return mNumSamplers; } size_t PipelineLayout::GetNumSampledTextures() const { return mNumSampledTextures; } }} // namespace dawn_native::opengl