fn firstLeadingBit_c1f940() { var res : vec4<i32> = firstLeadingBit(vec4<i32>(1i)); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { firstLeadingBit_c1f940(); return vec4<f32>(); } @fragment fn fragment_main() { firstLeadingBit_c1f940(); } @compute @workgroup_size(1) fn compute_main() { firstLeadingBit_c1f940(); }