RWByteAddressBuffer sb : register(u0, space0); struct tint_symbol_1 { uint idx : SV_GroupIndex; }; void tint_symbol_18(RWByteAddressBuffer buffer, uint offset, float2x2 value) { buffer.Store2((offset + 0u), asuint(value[0u])); buffer.Store2((offset + 8u), asuint(value[1u])); } void tint_symbol_19(RWByteAddressBuffer buffer, uint offset, float2x3 value) { buffer.Store3((offset + 0u), asuint(value[0u])); buffer.Store3((offset + 16u), asuint(value[1u])); } void tint_symbol_20(RWByteAddressBuffer buffer, uint offset, float2x4 value) { buffer.Store4((offset + 0u), asuint(value[0u])); buffer.Store4((offset + 16u), asuint(value[1u])); } void tint_symbol_21(RWByteAddressBuffer buffer, uint offset, float3x2 value) { buffer.Store2((offset + 0u), asuint(value[0u])); buffer.Store2((offset + 8u), asuint(value[1u])); buffer.Store2((offset + 16u), asuint(value[2u])); } void tint_symbol_22(RWByteAddressBuffer buffer, uint offset, float3x3 value) { buffer.Store3((offset + 0u), asuint(value[0u])); buffer.Store3((offset + 16u), asuint(value[1u])); buffer.Store3((offset + 32u), asuint(value[2u])); } void tint_symbol_23(RWByteAddressBuffer buffer, uint offset, float3x4 value) { buffer.Store4((offset + 0u), asuint(value[0u])); buffer.Store4((offset + 16u), asuint(value[1u])); buffer.Store4((offset + 32u), asuint(value[2u])); } void tint_symbol_24(RWByteAddressBuffer buffer, uint offset, float4x2 value) { buffer.Store2((offset + 0u), asuint(value[0u])); buffer.Store2((offset + 8u), asuint(value[1u])); buffer.Store2((offset + 16u), asuint(value[2u])); buffer.Store2((offset + 24u), asuint(value[3u])); } void tint_symbol_25(RWByteAddressBuffer buffer, uint offset, float4x3 value) { buffer.Store3((offset + 0u), asuint(value[0u])); buffer.Store3((offset + 16u), asuint(value[1u])); buffer.Store3((offset + 32u), asuint(value[2u])); buffer.Store3((offset + 48u), asuint(value[3u])); } void tint_symbol_26(RWByteAddressBuffer buffer, uint offset, float4x4 value) { buffer.Store4((offset + 0u), asuint(value[0u])); buffer.Store4((offset + 16u), asuint(value[1u])); buffer.Store4((offset + 32u), asuint(value[2u])); buffer.Store4((offset + 48u), asuint(value[3u])); } void tint_symbol_27(RWByteAddressBuffer buffer, uint offset, matrix value) { buffer.Store >((offset + 0u), value[0u]); buffer.Store >((offset + 4u), value[1u]); } void tint_symbol_28(RWByteAddressBuffer buffer, uint offset, matrix value) { buffer.Store >((offset + 0u), value[0u]); buffer.Store >((offset + 8u), value[1u]); } void tint_symbol_29(RWByteAddressBuffer buffer, uint offset, matrix value) { buffer.Store >((offset + 0u), value[0u]); buffer.Store >((offset + 8u), value[1u]); } void tint_symbol_30(RWByteAddressBuffer buffer, uint offset, matrix value) { buffer.Store >((offset + 0u), value[0u]); buffer.Store >((offset + 4u), value[1u]); buffer.Store >((offset + 8u), value[2u]); } void tint_symbol_31(RWByteAddressBuffer buffer, uint offset, matrix value) { buffer.Store >((offset + 0u), value[0u]); buffer.Store >((offset + 8u), value[1u]); buffer.Store >((offset + 16u), value[2u]); } void tint_symbol_32(RWByteAddressBuffer buffer, uint offset, matrix value) { buffer.Store >((offset + 0u), value[0u]); buffer.Store >((offset + 8u), value[1u]); buffer.Store >((offset + 16u), value[2u]); } void tint_symbol_33(RWByteAddressBuffer buffer, uint offset, matrix value) { buffer.Store >((offset + 0u), value[0u]); buffer.Store >((offset + 4u), value[1u]); buffer.Store >((offset + 8u), value[2u]); buffer.Store >((offset + 12u), value[3u]); } void tint_symbol_34(RWByteAddressBuffer buffer, uint offset, matrix value) { buffer.Store >((offset + 0u), value[0u]); buffer.Store >((offset + 8u), value[1u]); buffer.Store >((offset + 16u), value[2u]); buffer.Store >((offset + 24u), value[3u]); } void tint_symbol_35(RWByteAddressBuffer buffer, uint offset, matrix value) { buffer.Store >((offset + 0u), value[0u]); buffer.Store >((offset + 8u), value[1u]); buffer.Store >((offset + 16u), value[2u]); buffer.Store >((offset + 24u), value[3u]); } void tint_symbol_36(RWByteAddressBuffer buffer, uint offset, float3 value[2]) { float3 array[2] = value; { for(uint i = 0u; (i < 2u); i = (i + 1u)) { buffer.Store3((offset + (i * 16u)), asuint(array[i])); } } } void tint_symbol_37(RWByteAddressBuffer buffer, uint offset, matrix value[2]) { matrix array_1[2] = value; { for(uint i_1 = 0u; (i_1 < 2u); i_1 = (i_1 + 1u)) { tint_symbol_33(buffer, (offset + (i_1 * 16u)), array_1[i_1]); } } } void main_inner(uint idx) { sb.Store((800u * idx), asuint(0.0f)); sb.Store(((800u * idx) + 4u), asuint(0)); sb.Store(((800u * idx) + 8u), asuint(0u)); sb.Store(((800u * idx) + 12u), float16_t(0.0h)); sb.Store2(((800u * idx) + 16u), asuint((0.0f).xx)); sb.Store2(((800u * idx) + 24u), asuint((0).xx)); sb.Store2(((800u * idx) + 32u), asuint((0u).xx)); sb.Store >(((800u * idx) + 40u), (float16_t(0.0h)).xx); sb.Store3(((800u * idx) + 48u), asuint((0.0f).xxx)); sb.Store3(((800u * idx) + 64u), asuint((0).xxx)); sb.Store3(((800u * idx) + 80u), asuint((0u).xxx)); sb.Store >(((800u * idx) + 96u), (float16_t(0.0h)).xxx); sb.Store4(((800u * idx) + 112u), asuint((0.0f).xxxx)); sb.Store4(((800u * idx) + 128u), asuint((0).xxxx)); sb.Store4(((800u * idx) + 144u), asuint((0u).xxxx)); sb.Store >(((800u * idx) + 160u), (float16_t(0.0h)).xxxx); tint_symbol_18(sb, ((800u * idx) + 168u), float2x2((0.0f).xx, (0.0f).xx)); tint_symbol_19(sb, ((800u * idx) + 192u), float2x3((0.0f).xxx, (0.0f).xxx)); tint_symbol_20(sb, ((800u * idx) + 224u), float2x4((0.0f).xxxx, (0.0f).xxxx)); tint_symbol_21(sb, ((800u * idx) + 256u), float3x2((0.0f).xx, (0.0f).xx, (0.0f).xx)); tint_symbol_22(sb, ((800u * idx) + 288u), float3x3((0.0f).xxx, (0.0f).xxx, (0.0f).xxx)); tint_symbol_23(sb, ((800u * idx) + 336u), float3x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx)); tint_symbol_24(sb, ((800u * idx) + 384u), float4x2((0.0f).xx, (0.0f).xx, (0.0f).xx, (0.0f).xx)); tint_symbol_25(sb, ((800u * idx) + 416u), float4x3((0.0f).xxx, (0.0f).xxx, (0.0f).xxx, (0.0f).xxx)); tint_symbol_26(sb, ((800u * idx) + 480u), float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx)); tint_symbol_27(sb, ((800u * idx) + 544u), matrix((float16_t(0.0h)).xx, (float16_t(0.0h)).xx)); tint_symbol_28(sb, ((800u * idx) + 552u), matrix((float16_t(0.0h)).xxx, (float16_t(0.0h)).xxx)); tint_symbol_29(sb, ((800u * idx) + 568u), matrix((float16_t(0.0h)).xxxx, (float16_t(0.0h)).xxxx)); tint_symbol_30(sb, ((800u * idx) + 584u), matrix((float16_t(0.0h)).xx, (float16_t(0.0h)).xx, (float16_t(0.0h)).xx)); tint_symbol_31(sb, ((800u * idx) + 600u), matrix((float16_t(0.0h)).xxx, (float16_t(0.0h)).xxx, (float16_t(0.0h)).xxx)); tint_symbol_32(sb, ((800u * idx) + 624u), matrix((float16_t(0.0h)).xxxx, (float16_t(0.0h)).xxxx, (float16_t(0.0h)).xxxx)); tint_symbol_33(sb, ((800u * idx) + 648u), matrix((float16_t(0.0h)).xx, (float16_t(0.0h)).xx, (float16_t(0.0h)).xx, (float16_t(0.0h)).xx)); tint_symbol_34(sb, ((800u * idx) + 664u), matrix((float16_t(0.0h)).xxx, (float16_t(0.0h)).xxx, (float16_t(0.0h)).xxx, (float16_t(0.0h)).xxx)); tint_symbol_35(sb, ((800u * idx) + 696u), matrix((float16_t(0.0h)).xxxx, (float16_t(0.0h)).xxxx, (float16_t(0.0h)).xxxx, (float16_t(0.0h)).xxxx)); const float3 tint_symbol_38[2] = (float3[2])0; tint_symbol_36(sb, ((800u * idx) + 736u), tint_symbol_38); const matrix tint_symbol_39[2] = (matrix[2])0; tint_symbol_37(sb, ((800u * idx) + 768u), tint_symbol_39); } [numthreads(1, 1, 1)] void main(tint_symbol_1 tint_symbol) { main_inner(tint_symbol.idx); return; }