#include using namespace metal; struct frexp_result_f32 { float fract; int exp; }; kernel void tint_symbol() { frexp_result_f32 const tint_symbol_1 = frexp_result_f32{.fract=0.625f, .exp=1}; float const fract = tint_symbol_1.fract; frexp_result_f32 const tint_symbol_2 = frexp_result_f32{.fract=0.625f, .exp=1}; int const exp = tint_symbol_2.exp; return; }