fn modf_4bfced() { var res = modf(vec4(-(1.5f))); } @vertex fn vertex_main() -> @builtin(position) vec4 { modf_4bfced(); return vec4(); } @fragment fn fragment_main() { modf_4bfced(); } @compute @workgroup_size(1) fn compute_main() { modf_4bfced(); }