#include using namespace metal; struct modf_result_f32 { float fract; float whole; }; modf_result_f32 tint_modf(float param_0) { modf_result_f32 result; result.fract = modf(param_0, result.whole); return result; } kernel void tint_symbol() { float const runtime_in = 1.25f; modf_result_f32 res = modf_result_f32{.fract=0.25f, .whole=1.0f}; res = tint_modf(runtime_in); res = modf_result_f32{.fract=0.25f, .whole=1.0f}; float const fract = res.fract; float const whole = res.whole; return; }