#include using namespace metal; int3 tint_div(int3 lhs, int3 rhs) { return (lhs / select(rhs, int3(1), ((rhs == int3(0)) | ((lhs == int3((-2147483647 - 1))) & (rhs == int3(-1)))))); } kernel void f() { int3 const a = int3(1, 2, 3); int3 const b = int3(4, 5, 6); int3 const r = tint_div(a, b); return; }