#include using namespace metal; int tint_div(int lhs, int rhs) { return (lhs / select(rhs, 1, bool((rhs == 0) | bool((lhs == (-2147483647 - 1)) & (rhs == -1))))); } void foo() { int a = 0; float4 b = 0.0f; float2x2 c = float2x2(0.0f); a = tint_div(a, 2); b = (b * float4x4(float4(0.0f), float4(0.0f), float4(0.0f), float4(0.0f))); c = (c * 2.0f); }