SKIP: FAILED #version 310 es precision mediump float; layout (binding = 0) buffer SB_RW_1 { int arg_0; } sb_rw; void atomicAdd_d32fe4() { int atomic_result = 0; InterlockedAdd(sb_rw.arg_0, 1, atomic_result); int res = atomic_result; } void fragment_main() { atomicAdd_d32fe4(); return; } void main() { fragment_main(); } Error parsing GLSL shader: ERROR: 0:11: 'InterlockedAdd' : no matching overloaded function found ERROR: 0:11: '' : compilation terminated ERROR: 2 compilation errors. No code generated. #version 310 es precision mediump float; layout (binding = 0) buffer SB_RW_1 { int arg_0; } sb_rw; void atomicAdd_d32fe4() { int atomic_result = 0; InterlockedAdd(sb_rw.arg_0, 1, atomic_result); int res = atomic_result; } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void compute_main() { atomicAdd_d32fe4(); return; } void main() { compute_main(); } Error parsing GLSL shader: ERROR: 0:11: 'InterlockedAdd' : no matching overloaded function found ERROR: 0:11: '' : compilation terminated ERROR: 2 compilation errors. No code generated.