fn fwidthCoarse_1e59d9() { var res : vec3 = fwidthCoarse(vec3()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { fwidthCoarse_1e59d9(); return vec4(); } [[stage(fragment)]] fn fragment_main() { fwidthCoarse_1e59d9(); } [[stage(compute)]] fn compute_main() { fwidthCoarse_1e59d9(); }