fn isInf_7e81b5() { var res : vec4 = isInf(vec4()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { isInf_7e81b5(); return vec4(); } [[stage(fragment)]] fn fragment_main() { isInf_7e81b5(); } [[stage(compute)]] fn compute_main() { isInf_7e81b5(); }