// Copyright 2022 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_DAWN_WIRE_CLIENT_TEXTURE_H_ #define SRC_DAWN_WIRE_CLIENT_TEXTURE_H_ #include "dawn/webgpu.h" #include "dawn/wire/client/ObjectBase.h" namespace dawn::wire::client { class Device; class Texture final : public ObjectBase { public: static WGPUTexture Create(Device* device, const WGPUTextureDescriptor* descriptor); using ObjectBase::ObjectBase; ~Texture() override; // Note that these values can be arbitrary since they aren't validated in the wire client. uint32_t GetWidth() const; uint32_t GetHeight() const; uint32_t GetDepthOrArrayLayers() const; uint32_t GetMipLevelCount() const; uint32_t GetSampleCount() const; WGPUTextureDimension GetDimension() const; WGPUTextureFormat GetFormat() const; WGPUTextureUsage GetUsage() const; private: WGPUExtent3D mSize; uint32_t mMipLevelCount; uint32_t mSampleCount; WGPUTextureDimension mDimension; WGPUTextureFormat mFormat; WGPUTextureUsage mUsage; }; } // namespace dawn::wire::client #endif // SRC_DAWN_WIRE_CLIENT_TEXTURE_H_