fn atanh_440cca() { var arg_0 = vec3<f32>(0.5f); var res : vec3<f32> = atanh(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { atanh_440cca(); return vec4<f32>(); } @fragment fn fragment_main() { atanh_440cca(); } @compute @workgroup_size(1) fn compute_main() { atanh_440cca(); }