#version 310 es struct S0_atomic { int x; uint a; int y; int z; }; struct S0 { int x; uint a; int y; int z; }; struct S1_atomic { int x; S0_atomic a; int y; int z; }; struct S1 { int x; S0 a; int y; int z; }; struct S2_atomic { int x; int y; int z; S1_atomic a; }; struct S2 { int x; int y; int z; S1 a; }; uint local_invocation_index_1 = 0u; shared S2_atomic wg; void compute_main_inner(uint local_invocation_index) { wg.x = 0; wg.y = 0; wg.z = 0; wg.a.x = 0; wg.a.a.x = 0; atomicExchange(wg.a.a.a, 0u); wg.a.a.y = 0; wg.a.a.z = 0; wg.a.y = 0; wg.a.z = 0; barrier(); atomicExchange(wg.a.a.a, 1u); return; } void compute_main_1() { uint x_44 = local_invocation_index_1; compute_main_inner(x_44); return; } void compute_main(uint local_invocation_index_1_param) { { wg.x = 0; wg.y = 0; wg.z = 0; wg.a.x = 0; wg.a.a.x = 0; atomicExchange(wg.a.a.a, 0u); wg.a.a.y = 0; wg.a.a.z = 0; wg.a.y = 0; wg.a.z = 0; } barrier(); local_invocation_index_1 = local_invocation_index_1_param; compute_main_1(); } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { compute_main(gl_LocalInvocationIndex); return; }