#include using namespace metal; struct SB_RW { /* 0x0000 */ atomic_uint arg_0; }; void atomicAnd_85a8d9(device SB_RW* const tint_symbol) { uint arg_1 = 1u; uint res = atomic_fetch_and_explicit(&((*(tint_symbol)).arg_0), arg_1, memory_order_relaxed); } fragment void fragment_main(device SB_RW* tint_symbol_1 [[buffer(0)]]) { atomicAnd_85a8d9(tint_symbol_1); return; } kernel void compute_main(device SB_RW* tint_symbol_2 [[buffer(0)]]) { atomicAnd_85a8d9(tint_symbol_2); return; }