fn firstTrailingBit_86551b() { var arg_0 = vec4(1i); var res : vec4 = firstTrailingBit(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { firstTrailingBit_86551b(); return vec4(); } @fragment fn fragment_main() { firstTrailingBit_86551b(); } @compute @workgroup_size(1) fn compute_main() { firstTrailingBit_86551b(); }