struct tint_padded_array_element { float2 el; }; RWByteAddressBuffer ssbo : register(u0, space0); float2x2 arr_to_mat2x2_stride_16(tint_padded_array_element arr[2]) { return float2x2(arr[0u].el, arr[1u].el); } typedef tint_padded_array_element mat2x2_stride_16_to_arr_ret[2]; mat2x2_stride_16_to_arr_ret mat2x2_stride_16_to_arr(float2x2 mat) { const tint_padded_array_element tint_symbol_4[2] = {{mat[0u]}, {mat[1u]}}; return tint_symbol_4; } typedef tint_padded_array_element tint_symbol_ret[2]; tint_symbol_ret tint_symbol(RWByteAddressBuffer buffer, uint offset) { tint_padded_array_element arr_1[2] = (tint_padded_array_element[2])0; { [loop] for(uint i = 0u; (i < 2u); i = (i + 1u)) { arr_1[i].el = asfloat(buffer.Load2((offset + (i * 16u)))); } } return arr_1; } void tint_symbol_2(RWByteAddressBuffer buffer, uint offset, tint_padded_array_element value[2]) { tint_padded_array_element array[2] = value; { [loop] for(uint i_1 = 0u; (i_1 < 2u); i_1 = (i_1 + 1u)) { buffer.Store2((offset + (i_1 * 16u)), asuint(array[i_1].el)); } } } void f_1() { const float2x2 x_15 = arr_to_mat2x2_stride_16(tint_symbol(ssbo, 0u)); tint_symbol_2(ssbo, 0u, mat2x2_stride_16_to_arr(x_15)); return; } [numthreads(1, 1, 1)] void f() { f_1(); return; }