// Copyright 2018 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef UTILS_COMBORENDERPIPELINEDESCRIPTOR_H_ #define UTILS_COMBORENDERPIPELINEDESCRIPTOR_H_ #include #include "common/Constants.h" #include namespace utils { // For creating deprecated render pipeline descriptors class ComboVertexStateDescriptor : public wgpu::VertexStateDescriptor { public: ComboVertexStateDescriptor(); ComboVertexStateDescriptor(const ComboVertexStateDescriptor&) = delete; ComboVertexStateDescriptor& operator=(const ComboVertexStateDescriptor&) = delete; ComboVertexStateDescriptor(ComboVertexStateDescriptor&&) = delete; ComboVertexStateDescriptor& operator=(ComboVertexStateDescriptor&&) = delete; std::array cVertexBuffers; std::array cAttributes; }; class ComboRenderPipelineDescriptor : public wgpu::RenderPipelineDescriptor { public: ComboRenderPipelineDescriptor(const wgpu::Device& device); ComboRenderPipelineDescriptor(const ComboRenderPipelineDescriptor&) = delete; ComboRenderPipelineDescriptor& operator=(const ComboRenderPipelineDescriptor&) = delete; ComboRenderPipelineDescriptor(ComboRenderPipelineDescriptor&&) = delete; ComboRenderPipelineDescriptor& operator=(ComboRenderPipelineDescriptor&&) = delete; wgpu::ProgrammableStageDescriptor cFragmentStage; ComboVertexStateDescriptor cVertexState; wgpu::RasterizationStateDescriptor cRasterizationState; std::array cColorStates; wgpu::DepthStencilStateDescriptor cDepthStencilState; }; // For creating the new style of render pipeline descriptors class ComboRenderPipelineDescriptor2 : public wgpu::RenderPipelineDescriptor2 { public: ComboRenderPipelineDescriptor2(); ComboRenderPipelineDescriptor2(const ComboRenderPipelineDescriptor2&) = delete; ComboRenderPipelineDescriptor2& operator=(const ComboRenderPipelineDescriptor2&) = delete; ComboRenderPipelineDescriptor2(ComboRenderPipelineDescriptor2&&) = delete; ComboRenderPipelineDescriptor2& operator=(ComboRenderPipelineDescriptor2&&) = delete; wgpu::DepthStencilState* EnableDepthStencil( wgpu::TextureFormat format = wgpu::TextureFormat::Depth24PlusStencil8); std::array cBuffers; std::array cAttributes; std::array cTargets; std::array cBlends; wgpu::FragmentState cFragment; wgpu::DepthStencilState cDepthStencil; }; } // namespace utils #endif // UTILS_COMBORENDERPIPELINEDESCRIPTOR_H_