#include using namespace metal; struct modf_result_f32 { float fract; float whole; }; kernel void tint_symbol() { modf_result_f32 const tint_symbol_1 = modf_result_f32{.fract=0.25f, .whole=1.0f}; float const fract = tint_symbol_1.fract; modf_result_f32 const tint_symbol_2 = modf_result_f32{.fract=0.25f, .whole=1.0f}; float const whole = tint_symbol_2.whole; return; }