fn mix_1faeb1() { var res : vec4 = mix(vec4(), vec4(), 1.0); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { mix_1faeb1(); return vec4(); } [[stage(fragment)]] fn fragment_main() { mix_1faeb1(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { mix_1faeb1(); }