// Copyright 2022 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "dawn/native/BlobCache.h" #include "dawn/native/d3d12/d3d12_platform.h" namespace dawn::native { // static CachedBlob CachedBlob::Create(ComPtr blob) { // Detach so the deleter callback can "own" the reference ID3DBlob* ptr = blob.Detach(); return CachedBlob(reinterpret_cast(ptr->GetBufferPointer()), ptr->GetBufferSize(), [=]() { // Reattach and drop to delete it. ComPtr b; b.Attach(ptr); b = nullptr; }); } } // namespace dawn::native