fn all_986c7b() { var res : bool = all(vec4<bool>(true)); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { all_986c7b(); return vec4<f32>(); } @fragment fn fragment_main() { all_986c7b(); } @compute @workgroup_size(1) fn compute_main() { all_986c7b(); }