enable f16; fn atanh_5bf88d() { var res : vec2<f16> = atanh(vec2<f16>(0.5h)); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { atanh_5bf88d(); return vec4<f32>(); } @fragment fn fragment_main() { atanh_5bf88d(); } @compute @workgroup_size(1) fn compute_main() { atanh_5bf88d(); }