#version 310 es uint tint_extract_bits(uint v, uint offset, uint count) { uint s = min(offset, 32u); uint e = min(32u, (s + count)); return bitfieldExtract(v, int(s), int((e - s))); } void f_1() { uint v = 0u; uint offset_1 = 0u; uint count = 0u; uint x_13 = v; uint x_14 = offset_1; uint x_15 = count; uint x_11 = tint_extract_bits(x_13, x_14, x_15); return; } void f() { f_1(); } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { f(); return; }