#include using namespace metal; template struct tint_array { const constant T& operator[](size_t i) const constant { return elements[i]; } device T& operator[](size_t i) device { return elements[i]; } const device T& operator[](size_t i) const device { return elements[i]; } thread T& operator[](size_t i) thread { return elements[i]; } const thread T& operator[](size_t i) const thread { return elements[i]; } threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } T elements[N]; }; struct Inner { bool b; int4 v; float3x3 m; }; struct Outer { tint_array a; }; Outer tint_workgroupUniformLoad(threadgroup Outer* const p) { threadgroup_barrier(mem_flags::mem_threadgroup); Outer const result = *(p); threadgroup_barrier(mem_flags::mem_threadgroup); return result; } Outer foo(threadgroup Outer* const tint_symbol) { return tint_workgroupUniformLoad(tint_symbol); }