#version 310 es layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } bool get_bool() { return true; } void f() { bool tint_symbol = get_bool(); bvec2 v2 = bvec2(tint_symbol); bool tint_symbol_1 = get_bool(); bvec3 v3 = bvec3(tint_symbol_1); bool tint_symbol_2 = get_bool(); bvec4 v4 = bvec4(tint_symbol_2); }