struct strided_arr { float2 el; }; RWByteAddressBuffer ssbo : register(u0, space0); float2x2 arr_to_mat2x2_stride_16(strided_arr arr[2]) { return float2x2(arr[0u].el, arr[1u].el); } typedef strided_arr mat2x2_stride_16_to_arr_ret[2]; mat2x2_stride_16_to_arr_ret mat2x2_stride_16_to_arr(float2x2 m) { const strided_arr tint_symbol_1 = {m[0u]}; const strided_arr tint_symbol_2 = {m[1u]}; const strided_arr tint_symbol_3[2] = {tint_symbol_1, tint_symbol_2}; return tint_symbol_3; } strided_arr ssbo_load_1(uint offset) { const strided_arr tint_symbol_4 = {asfloat(ssbo.Load2((offset + 0u)))}; return tint_symbol_4; } typedef strided_arr ssbo_load_ret[2]; ssbo_load_ret ssbo_load(uint offset) { strided_arr arr_1[2] = (strided_arr[2])0; { for(uint i = 0u; (i < 2u); i = (i + 1u)) { arr_1[i] = ssbo_load_1((offset + (i * 16u))); } } return arr_1; } void ssbo_store_1(uint offset, strided_arr value) { ssbo.Store2((offset + 0u), asuint(value.el)); } void ssbo_store(uint offset, strided_arr value[2]) { strided_arr array_1[2] = value; { for(uint i_1 = 0u; (i_1 < 2u); i_1 = (i_1 + 1u)) { ssbo_store_1((offset + (i_1 * 16u)), array_1[i_1]); } } } void f_1() { const float2x2 x_15 = arr_to_mat2x2_stride_16(ssbo_load(0u)); const strided_arr tint_symbol[2] = mat2x2_stride_16_to_arr(x_15); ssbo_store(0u, tint_symbol); return; } [numthreads(1, 1, 1)] void f() { f_1(); return; }