OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %main "main" %color_out %color_in OpExecutionMode %main OriginUpperLeft OpSource GLSL 430 OpName %main "main" OpName %color_out "color_out" OpName %color_in "color_in" OpDecorate %color_out Location 0 OpDecorate %color_in Location 0 %void = OpTypeVoid %6 = OpTypeFunction %void %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %color_out = OpVariable %_ptr_Output_v4float Output %_ptr_Input_v4float = OpTypePointer Input %v4float %color_in = OpVariable %_ptr_Input_v4float Input %main = OpFunction %void None %6 %11 = OpLabel %12 = OpLoad %v4float %color_in OpStore %color_out %12 OpReturn OpFunctionEnd