cbuffer cbuffer_x_5 : register(b0, space0) { uint4 x_5[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); void main_1() { bool x_36 = false; bool x_37_phi = false; const float x_23 = asfloat(x_5[0].x); const float x_25 = asfloat(x_5[0].x); const bool x_27 = (clamp(1.0f, x_23, x_25) > 42.0f); x_37_phi = x_27; if (!(x_27)) { const float x_32 = asfloat(x_5[0].x); const float x_34 = asfloat(x_5[0].x); x_36 = (clamp(1.0f, x_32, x_34) < 42.0f); x_37_phi = x_36; } if (x_37_phi) { x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); } else { x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_3; }