static float4 color = float4(0.0f, 0.0f, 0.0f, 0.0f); void main_1() { color = float4(1.0f, 1.0f, 1.0f, 1.0f); return; } struct main_out { float4 color_1; }; struct tint_symbol { float4 color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {color}; const tint_symbol tint_symbol_2 = {tint_symbol_1.color_1}; return tint_symbol_2; }