fn modf_2d50da() { var arg_0 = vec2(1.0f); var res = modf(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { modf_2d50da(); return vec4(); } @fragment fn fragment_main() { modf_2d50da(); } @compute @workgroup_size(1) fn compute_main() { modf_2d50da(); }