enable f16; fn max_111ac0() { var res : f16 = max(1.0h, 1.0h); } @vertex fn vertex_main() -> @builtin(position) vec4 { max_111ac0(); return vec4(); } @fragment fn fragment_main() { max_111ac0(); } @compute @workgroup_size(1) fn compute_main() { max_111ac0(); }