cbuffer cbuffer_x_5 : register(b0, space0) { uint4 x_5[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); void main_1() { const float x_25 = asfloat(x_5[0].x); const float x_28 = asfloat(x_5[0].x); if (any((float4(clamp(2.0f, x_25, 1.0f), clamp(-1.0f, 0.0f, x_28), 0.0f, 1.0f) != float4(1.0f, 0.0f, 0.0f, 1.0f)))) { x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); } else { x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; main_out main_inner() { main_1(); const main_out tint_symbol_2 = {x_GLF_color}; return tint_symbol_2; } tint_symbol main() { const main_out inner_result = main_inner(); tint_symbol wrapper_result = (tint_symbol)0; wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; return wrapper_result; }