cbuffer cbuffer_x_7 : register(b0, space0) { uint4 x_7[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); void func_i1_(inout int x) { const int x_41 = x; const int x_43 = asint(x_7[0].x); if ((x_41 < x_43)) { discard; } const int x_47 = x; if ((x_47 > 8)) { x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); } else { x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); } return; } void main_1() { int i = 0; int param = 0; int x_31_phi = 0; x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); i = 0; x_31_phi = 0; while (true) { const int x_31 = x_31_phi; const int x_35 = asint(x_7[0].x); if ((x_31 < (10 + x_35))) { } else { break; } { param = x_31; func_i1_(param); const int x_32 = (x_31 + 1); i = x_32; x_31_phi = x_32; } } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; main_out main_inner() { main_1(); const main_out tint_symbol_2 = {x_GLF_color}; return tint_symbol_2; } tint_symbol main() { const main_out inner_result = main_inner(); tint_symbol wrapper_result = (tint_symbol)0; wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; return wrapper_result; }