uint tint_extract_bits(uint v, uint offset, uint count) { const uint s = min(offset, 32u); const uint e = min(32u, (s + count)); const uint shl = (32u - e); const uint shr = (shl + s); const uint shl_result = ((shl < 32u) ? (v << shl) : 0u); return ((shr < 32u) ? (shl_result >> shr) : ((shl_result >> 31u) >> 1u)); } void f_1() { uint v = 0u; uint offset_1 = 0u; uint count = 0u; const uint x_13 = v; const uint x_14 = offset_1; const uint x_15 = count; const uint x_11 = tint_extract_bits(x_13, x_14, x_15); return; } [numthreads(1, 1, 1)] void f() { f_1(); return; }