; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 46 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint GLCompute %compute_main "compute_main" OpExecutionMode %fragment_main OriginUpperLeft OpExecutionMode %compute_main LocalSize 1 1 1 OpName %value "value" OpName %vertex_point_size "vertex_point_size" OpName %arg_0 "arg_0" OpName %textureLoad_3d3fd1 "textureLoad_3d3fd1" OpName %res "res" OpName %vertex_main_inner "vertex_main_inner" OpName %vertex_main "vertex_main" OpName %fragment_main "fragment_main" OpName %compute_main "compute_main" OpDecorate %value BuiltIn Position OpDecorate %vertex_point_size BuiltIn PointSize OpDecorate %arg_0 DescriptorSet 1 OpDecorate %arg_0 Binding 0 %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %5 = OpConstantNull %v4float %value = OpVariable %_ptr_Output_v4float Output %5 %_ptr_Output_float = OpTypePointer Output %float %8 = OpConstantNull %float %vertex_point_size = OpVariable %_ptr_Output_float Output %8 %int = OpTypeInt 32 1 %11 = OpTypeImage %int 2D 0 1 0 1 Unknown %_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11 %arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant %void = OpTypeVoid %13 = OpTypeFunction %void %v4int = OpTypeVector %int 4 %uint = OpTypeInt 32 0 %v3uint = OpTypeVector %uint 3 %v2uint = OpTypeVector %uint 2 %uint_1 = OpConstant %uint 1 %24 = OpConstantComposite %v2uint %uint_1 %uint_1 %int_1 = OpConstant %int 1 %_ptr_Function_v4int = OpTypePointer Function %v4int %31 = OpConstantNull %v4int %32 = OpTypeFunction %v4float %float_1 = OpConstant %float 1 %textureLoad_3d3fd1 = OpFunction %void None %13 %16 = OpLabel %res = OpVariable %_ptr_Function_v4int Function %31 %19 = OpLoad %11 %arg_0 %25 = OpCompositeExtract %uint %24 0 %26 = OpCompositeExtract %uint %24 1 %27 = OpCompositeConstruct %v3uint %25 %26 %uint_1 %17 = OpImageFetch %v4int %19 %27 Lod %int_1 OpStore %res %17 OpReturn OpFunctionEnd %vertex_main_inner = OpFunction %v4float None %32 %34 = OpLabel %35 = OpFunctionCall %void %textureLoad_3d3fd1 OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %13 %37 = OpLabel %38 = OpFunctionCall %v4float %vertex_main_inner OpStore %value %38 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %13 %41 = OpLabel %42 = OpFunctionCall %void %textureLoad_3d3fd1 OpReturn OpFunctionEnd %compute_main = OpFunction %void None %13 %44 = OpLabel %45 = OpFunctionCall %void %textureLoad_3d3fd1 OpReturn OpFunctionEnd