fn floor_60d7ea() { var arg_0 = vec3(1.0f); var res : vec3 = floor(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { floor_60d7ea(); return vec4(); } @fragment fn fragment_main() { floor_60d7ea(); } @compute @workgroup_size(1) fn compute_main() { floor_60d7ea(); }