// Copyright 2017 The NXT Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef BACKEND_COMMON_QUEUE_H_ #define BACKEND_COMMON_QUEUE_H_ #include "Forward.h" #include "RefCounted.h" #include "nxt/nxtcpp.h" namespace backend { class QueueBase : public RefCounted { private: bool ValidateSubmitCommand(CommandBufferBase* command); public: template bool ValidateSubmit(uint32_t numCommands, T* const * commands) { static_assert(std::is_base_of::value, "invalid command buffer type"); for (uint32_t i = 0; i < numCommands; ++i) { if (!ValidateSubmitCommand(commands[i])) { return false; } } return true; } }; class QueueBuilder : public RefCounted { public: QueueBuilder(DeviceBase* device); bool WasConsumed() const; // NXT API QueueBase* GetResult(); private: DeviceBase* device; bool consumed = false; }; } #endif // BACKEND_COMMON_QUEUE_H_