// Copyright 2018 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNNATIVE_OPENGL_DEVICEGL_H_ #define DAWNNATIVE_OPENGL_DEVICEGL_H_ #include "dawn_native/dawn_platform.h" #include "common/Platform.h" #include "dawn_native/Device.h" #include "dawn_native/opengl/Forward.h" #include "dawn_native/opengl/OpenGLFunctions.h" #include // Remove windows.h macros after glad's include of windows.h #if defined(DAWN_PLATFORM_WINDOWS) # include "common/windows_with_undefs.h" #endif namespace dawn_native { namespace opengl { class Device : public DeviceBase { public: Device(AdapterBase* adapter, const DeviceDescriptor* descriptor, const OpenGLFunctions& functions); ~Device(); // Contains all the OpenGL entry points, glDoFoo is called via device->gl.DoFoo. const OpenGLFunctions gl; void SubmitFenceSync(); // Dawn API CommandBufferBase* CreateCommandBuffer(CommandEncoderBase* encoder, const CommandBufferDescriptor* descriptor) override; Serial GetCompletedCommandSerial() const final override; Serial GetLastSubmittedCommandSerial() const final override; Serial GetPendingCommandSerial() const override; void TickImpl() override; ResultOrError> CreateStagingBuffer(size_t size) override; MaybeError CopyFromStagingToBuffer(StagingBufferBase* source, uint64_t sourceOffset, BufferBase* destination, uint64_t destinationOffset, uint64_t size) override; private: ResultOrError CreateBindGroupImpl( const BindGroupDescriptor* descriptor) override; ResultOrError CreateBindGroupLayoutImpl( const BindGroupLayoutDescriptor* descriptor) override; ResultOrError CreateBufferImpl(const BufferDescriptor* descriptor) override; ResultOrError CreateComputePipelineImpl( const ComputePipelineDescriptor* descriptor) override; ResultOrError CreatePipelineLayoutImpl( const PipelineLayoutDescriptor* descriptor) override; ResultOrError CreateQueueImpl() override; ResultOrError CreateRenderPipelineImpl( const RenderPipelineDescriptor* descriptor) override; ResultOrError CreateSamplerImpl(const SamplerDescriptor* descriptor) override; ResultOrError CreateShaderModuleImpl( const ShaderModuleDescriptor* descriptor) override; ResultOrError CreateSwapChainImpl( const SwapChainDescriptor* descriptor) override; ResultOrError CreateTextureImpl(const TextureDescriptor* descriptor) override; ResultOrError CreateTextureViewImpl( TextureBase* texture, const TextureViewDescriptor* descriptor) override; void CheckPassedFences(); Serial mCompletedSerial = 0; Serial mLastSubmittedSerial = 0; std::queue> mFencesInFlight; }; }} // namespace dawn_native::opengl #endif // DAWNNATIVE_OPENGL_DEVICEGL_H_