struct strided_arr { @size(16) el : f32, } type Arr = array; struct buf0 { x_GLF_uniform_float_values : Arr, } struct strided_arr_1 { @size(16) el : i32, } type Arr_1 = array; struct buf1 { x_GLF_uniform_int_values : Arr_1, } @group(0) @binding(0) var x_6 : buf0; @group(0) @binding(1) var x_9 : buf1; var x_GLF_color : vec4; fn main_1() { var sums : array; var i : i32; var indexable : mat2x4; let x_40 : f32 = x_6.x_GLF_uniform_float_values[0].el; let x_42 : f32 = x_6.x_GLF_uniform_float_values[0].el; let x_44 : f32 = x_6.x_GLF_uniform_float_values[0].el; sums = array(x_40, x_42, x_44); i = 0; loop { let x_50 : i32 = i; let x_52 : i32 = x_9.x_GLF_uniform_int_values[0].el; let x_54 : i32 = x_9.x_GLF_uniform_int_values[0].el; if ((x_50 < clamp(x_52, x_54, 2))) { } else { break; } let x_59 : i32 = x_9.x_GLF_uniform_int_values[2].el; let x_61 : f32 = x_6.x_GLF_uniform_float_values[0].el; let x_65 : i32 = i; let x_67 : i32 = x_9.x_GLF_uniform_int_values[1].el; indexable = mat2x4(vec4(x_61, 0.0, 0.0, 0.0), vec4(0.0, x_61, 0.0, 0.0)); let x_69 : f32 = indexable[x_65][x_67]; let x_71 : f32 = sums[x_59]; sums[x_59] = (x_71 + x_69); continuing { let x_74 : i32 = i; i = (x_74 + 1); } } let x_77 : i32 = x_9.x_GLF_uniform_int_values[2].el; let x_79 : f32 = sums[x_77]; let x_81 : f32 = x_6.x_GLF_uniform_float_values[1].el; if ((x_79 == x_81)) { let x_87 : i32 = x_9.x_GLF_uniform_int_values[0].el; let x_90 : i32 = x_9.x_GLF_uniform_int_values[1].el; let x_93 : i32 = x_9.x_GLF_uniform_int_values[1].el; let x_96 : i32 = x_9.x_GLF_uniform_int_values[0].el; x_GLF_color = vec4(f32(x_87), f32(x_90), f32(x_93), f32(x_96)); } else { let x_100 : i32 = x_9.x_GLF_uniform_int_values[1].el; let x_101 : f32 = f32(x_100); x_GLF_color = vec4(x_101, x_101, x_101, x_101); } return; } struct main_out { @location(0) x_GLF_color_1 : vec4, } @stage(fragment) fn main() -> main_out { main_1(); return main_out(x_GLF_color); }