SKIP: FAILED cbuffer cbuffer_x_5 : register(b0, space0) { uint4 x_5[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); void main_1() { bool x_36 = false; bool x_37 = false; int x_7 = 0; bool x_38 = false; float3 color = float3(0.0f, 0.0f, 0.0f); bool x_40 = false; float3 x_43 = float3(0.0f, 0.0f, 0.0f); bool x_40_phi = false; float3 x_42_phi = float3(0.0f, 0.0f, 0.0f); bool x_56_phi = false; bool x_58_phi = false; x_40_phi = false; x_42_phi = float3(0.0f, 0.0f, 0.0f); [loop] while (true) { float3 x_43_phi = float3(0.0f, 0.0f, 0.0f); x_40 = x_40_phi; const float3 x_42 = x_42_phi; const float x_47 = asfloat(x_5[0].y); x_43_phi = x_42; if ((x_47 < 0.0f)) { color = float3(1.0f, 1.0f, 1.0f); x_43_phi = float3(1.0f, 1.0f, 1.0f); } x_43 = x_43_phi; { x_40_phi = x_40; x_42_phi = x_43; if (false) { } else { break; } } } x_36 = false; x_56_phi = x_40; x_58_phi = false; [loop] while (true) { bool x_62 = false; bool x_62_phi = false; bool x_64_phi = false; int x_65_phi = 0; bool x_70_phi = false; bool x_71_phi = false; const bool x_56 = x_56_phi; const bool x_58 = x_58_phi; x_7 = 0; x_62_phi = x_56; x_64_phi = false; x_65_phi = 0; [loop] while (true) { x_62 = x_62_phi; const bool x_64 = x_64_phi; const int x_65 = x_65_phi; const bool x_68 = (0 < 1); x_70_phi = x_62; x_71_phi = false; if (true) { } else { break; } x_36 = true; x_37 = true; x_70_phi = true; x_71_phi = true; break; { x_62_phi = false; x_64_phi = false; x_65_phi = 0; } } const bool x_70 = x_70_phi; const bool x_71 = x_71_phi; if (true) { break; } x_36 = true; break; { x_56_phi = false; x_58_phi = false; } } x_38 = true; const float x_73 = (true ? 1.0f : 0.0f); x_GLF_color = (float4(x_43.x, x_43.y, x_43.z, 1.0f) + float4(x_73, x_73, x_73, x_73)); x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; main_out main_inner() { main_1(); const main_out tint_symbol_2 = {x_GLF_color}; return tint_symbol_2; } tint_symbol main() { const main_out inner_result = main_inner(); tint_symbol wrapper_result = (tint_symbol)0; wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; return wrapper_result; } Internal compiler error: access violation. Attempted to read from address 0x0000000000000048