SKIP: FAILED static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); cbuffer cbuffer_x_6 : register(b0, space0) { uint4 x_6[1]; }; void main_1() { int GLF_dead6index = 0; int GLF_dead6currentNode = 0; int donor_replacementGLF_dead6tree[1] = (int[1])0; x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); GLF_dead6index = 0; const float x_34 = asfloat(x_6[0].y); if ((x_34 < 0.0f)) { [loop] while (true) { if (true) { } else { break; } const int x_10 = donor_replacementGLF_dead6tree[GLF_dead6index]; GLF_dead6currentNode = x_10; GLF_dead6index = GLF_dead6currentNode; } } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; main_out main_inner() { main_1(); const main_out tint_symbol_2 = {x_GLF_color}; return tint_symbol_2; } tint_symbol main() { const main_out inner_result = main_inner(); tint_symbol wrapper_result = (tint_symbol)0; wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; return wrapper_result; } error: validation errors C:\src\temp\u11r8.0:40: error: Loop must have break. Validation failed.