#include using namespace metal; void main_1() { float2 const x_1 = (float2(50.0f, 60.0f) - (float2(60.0f, 50.0f) * floor((float2(50.0f, 60.0f) / float2(60.0f, 50.0f))))); return; } fragment void tint_symbol() { main_1(); return; }