type Arr = [[stride(4)]] array; type Arr_1 = [[stride(4)]] array; type Arr_2 = [[stride(4)]] array; type Arr_3 = [[stride(4)]] array; var x_1 : Arr; fn main_1() { x_1[0] = 0u; return; } struct main_out { [[builtin(sample_mask)]] x_1_1 : u32; }; [[stage(fragment)]] fn main() -> main_out { main_1(); return main_out(x_1[0]); }