#version 310 es layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } int tint_workgroupUniformLoad(inout int p) { barrier(); int result = p; barrier(); return result; } shared int a; shared int b; void foo() { { int i = 0; while (true) { int tint_symbol = i; int tint_symbol_1 = tint_workgroupUniformLoad(a); if (!((tint_symbol < tint_symbol_1))) { break; } { } { int tint_symbol_2 = i; int tint_symbol_3 = tint_workgroupUniformLoad(b); i = (tint_symbol_2 + tint_symbol_3); } } } }