#version 310 es precision mediump float; void tint_symbol() { float signed_literal[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f); float unsigned_literal[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f); float signed_constant[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f); float unsigned_constant[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f); float shr_const_expr[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f); unsigned_literal = signed_literal; signed_constant = signed_literal; unsigned_constant = signed_literal; shr_const_expr = signed_literal; } void main() { tint_symbol(); return; }