#version 310 es uvec2 tint_select(uvec2 param_0, uvec2 param_1, bvec2 param_2) { return uvec2(param_2[0] ? param_1[0] : param_0[0], param_2[1] ? param_1[1] : param_0[1]); } uvec2 tint_first_trailing_bit(uvec2 v) { uvec2 x = uvec2(v); uvec2 b16 = tint_select(uvec2(16u), uvec2(0u), bvec2((x & uvec2(65535u)))); x = (x >> b16); uvec2 b8 = tint_select(uvec2(8u), uvec2(0u), bvec2((x & uvec2(255u)))); x = (x >> b8); uvec2 b4 = tint_select(uvec2(4u), uvec2(0u), bvec2((x & uvec2(15u)))); x = (x >> b4); uvec2 b2 = tint_select(uvec2(2u), uvec2(0u), bvec2((x & uvec2(3u)))); x = (x >> b2); uvec2 b1 = tint_select(uvec2(1u), uvec2(0u), bvec2((x & uvec2(1u)))); uvec2 is_zero = tint_select(uvec2(0u), uvec2(4294967295u), equal(x, uvec2(0u))); return uvec2((((((b16 | b8) | b4) | b2) | b1) | is_zero)); } layout(binding = 0, std430) buffer prevent_dce_block_ssbo { uvec2 inner; } prevent_dce; void firstTrailingBit_45eb10() { uvec2 arg_0 = uvec2(1u); uvec2 res = tint_first_trailing_bit(arg_0); prevent_dce.inner = res; } vec4 vertex_main() { firstTrailingBit_45eb10(); return vec4(0.0f); } void main() { gl_PointSize = 1.0; vec4 inner_result = vertex_main(); gl_Position = inner_result; gl_Position.y = -(gl_Position.y); gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); return; } #version 310 es precision mediump float; uvec2 tint_select(uvec2 param_0, uvec2 param_1, bvec2 param_2) { return uvec2(param_2[0] ? param_1[0] : param_0[0], param_2[1] ? param_1[1] : param_0[1]); } uvec2 tint_first_trailing_bit(uvec2 v) { uvec2 x = uvec2(v); uvec2 b16 = tint_select(uvec2(16u), uvec2(0u), bvec2((x & uvec2(65535u)))); x = (x >> b16); uvec2 b8 = tint_select(uvec2(8u), uvec2(0u), bvec2((x & uvec2(255u)))); x = (x >> b8); uvec2 b4 = tint_select(uvec2(4u), uvec2(0u), bvec2((x & uvec2(15u)))); x = (x >> b4); uvec2 b2 = tint_select(uvec2(2u), uvec2(0u), bvec2((x & uvec2(3u)))); x = (x >> b2); uvec2 b1 = tint_select(uvec2(1u), uvec2(0u), bvec2((x & uvec2(1u)))); uvec2 is_zero = tint_select(uvec2(0u), uvec2(4294967295u), equal(x, uvec2(0u))); return uvec2((((((b16 | b8) | b4) | b2) | b1) | is_zero)); } layout(binding = 0, std430) buffer prevent_dce_block_ssbo { uvec2 inner; } prevent_dce; void firstTrailingBit_45eb10() { uvec2 arg_0 = uvec2(1u); uvec2 res = tint_first_trailing_bit(arg_0); prevent_dce.inner = res; } void fragment_main() { firstTrailingBit_45eb10(); } void main() { fragment_main(); return; } #version 310 es uvec2 tint_select(uvec2 param_0, uvec2 param_1, bvec2 param_2) { return uvec2(param_2[0] ? param_1[0] : param_0[0], param_2[1] ? param_1[1] : param_0[1]); } uvec2 tint_first_trailing_bit(uvec2 v) { uvec2 x = uvec2(v); uvec2 b16 = tint_select(uvec2(16u), uvec2(0u), bvec2((x & uvec2(65535u)))); x = (x >> b16); uvec2 b8 = tint_select(uvec2(8u), uvec2(0u), bvec2((x & uvec2(255u)))); x = (x >> b8); uvec2 b4 = tint_select(uvec2(4u), uvec2(0u), bvec2((x & uvec2(15u)))); x = (x >> b4); uvec2 b2 = tint_select(uvec2(2u), uvec2(0u), bvec2((x & uvec2(3u)))); x = (x >> b2); uvec2 b1 = tint_select(uvec2(1u), uvec2(0u), bvec2((x & uvec2(1u)))); uvec2 is_zero = tint_select(uvec2(0u), uvec2(4294967295u), equal(x, uvec2(0u))); return uvec2((((((b16 | b8) | b4) | b2) | b1) | is_zero)); } layout(binding = 0, std430) buffer prevent_dce_block_ssbo { uvec2 inner; } prevent_dce; void firstTrailingBit_45eb10() { uvec2 arg_0 = uvec2(1u); uvec2 res = tint_first_trailing_bit(arg_0); prevent_dce.inner = res; } void compute_main() { firstTrailingBit_45eb10(); } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { compute_main(); return; }