enable f16; fn fract_181aa9() { var arg_0 = vec2(1.25h); var res : vec2 = fract(arg_0); prevent_dce = res; } @group(2) @binding(0) var prevent_dce : vec2; @vertex fn vertex_main() -> @builtin(position) vec4 { fract_181aa9(); return vec4(); } @fragment fn fragment_main() { fract_181aa9(); } @compute @workgroup_size(1) fn compute_main() { fract_181aa9(); }